Uncaught exception in async net callback: Object reference not set to an instance of an object UnityEditor.AsyncHTTPClient:Done(State, Int32) at UnityEngine.GUISkin.GetStyle (System.String styleName) [0x00010] in C:\BuildAgent\work\aeedb04a1292f85a\artifacts\EditorGenerated\GUISkinBindings.cs:268 at UnityEngine.GUIStyle.op_Implicit (System.String str) [0x00020] in C:\BuildAgent\work\aeedb04a1292f85a\artifacts\EditorGenerated\GUIStyleBindings.cs:833 at UnityEditor.ProjectBrowser.InitSearchMenu () [0x00014] in C:\BuildAgent\work\aeedb04a1292f85a\Editor\Mono\ProjectBrowser.cs:460 at UnityEditor.ProjectBrowser.AssetStoreSearchEndedCallback () [0x00000] in C:\BuildAgent\work\aeedb04a1292f85a\Editor\Mono\ProjectBrowser.cs:488 at UnityEditor.ObjectListArea+c__AnonStorey10.<>m__19 (UnityEditor.AssetStoreSearchResults results) [0x00356] in C:\BuildAgent\work\aeedb04a1292f85a\Editor\Mono\ObjectListArea.cs:407 at UnityEditor.AssetStoreResultBase`1[Derived].Parse (UnityEditor.AssetStoreResponse response) [0x000fc] in C:\BuildAgent\work\aeedb04a1292f85a\Editor\Mono\AssetStore\AssetStoreClient.cs:89 at UnityEditor.AssetStoreClient+ c__AnonStorey2E.<>m__53 (UnityEditor.AssetStoreResponse ar) [0x00000] in C:\BuildAgent\work\aeedb04a1292f85a\Editor\Mono\AssetStore\AssetStoreClient.cs:751 at UnityEditor.AssetStoreClient+ c__AnonStorey2D.<>m__51 (UnityEditor.AsyncHTTPClient job) [0x00012] in C:\BuildAgent\work\aeedb04a1292f85a\Editor\Mono\AssetStore\AssetStoreClient.cs:624 UnityEditor.AsyncHTTPClient:Done(State, Int32)
Long story short, this is how you get rid of it: